Kris
Class: Paladin Level: 14 Paragon: Astral Weapon Alignment: L.Good Deity: Pelor
Race: Human Age: 27 Gender: Male Height: 6' Weight: 200
STR 26     AC 26     HP: 127
CON 15     FORT 30     Surges: 15
DEX 11     REF 22     Surge: 31
INT 11     WILL 25        
WIS 14                
CHA 17                
                   
Skills: Diplomacy (15), Endurance (12), Heal (13), Insight (13), Religion (12)
Feats: Toughness, Healing Hands, Devoted Paladin, Improved Initiative, Durable, Weapon Proficiency (Fullblade), Devastating Critical, Eyes in Back of Head, Ritual Caster, Honored Foe
Languages: Common, Draconic
Magic Items: Vigilant Fullblade +2 (E), Distance Javelin +1, Plate Armor of Resistance +1 (E), Bracers of Mighty Striking (Heroic Tier)(E), Goggles of Night (paragon) (E), Cloak of Displacement +3 (E), Ring of Freedom of Movement (Heroic)(E), Reinforcing Belt (heroic) (E), Healers Brooch +1, Golden Dragon Orb
   
Personality: <not yet entered>

Appearance: <not yet entered>
Biography: Military background.
DM Notes: The paladin Kris entered the fray as the party's second defender during the middle of the heroic tier.  After the dragonborn Bashir left the party to lead a group of Bahamautian Templars, Kris stepped up as the party's lone defender.

He was present during the Siege of Diodane and played an instrumental role in taking the demon down and saving Landinium. 

Having been dropped by the vampire Ranaldo in Olisford, Kris is recovering as the Guardians of Shining Hope move to secure the location of the Traveling Astral Palace from a blight witch.  The palace holds the third piece of the Rod of Seven Parts.

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